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Brian Ballentine

Professor & Chair; Coordinator, Professional Writing and Editing

Prior to completing my Ph.D., I was a senior software engineer for a major medical corporation designing user-interfaces for web-based radiology applications and specializing in human computer interaction. This past work experience ties to some of my research interests which include professional and technical communication, intersections of rhetoric and technology including the digital humanities, intellectual property and authorship, and code/software and open source development. My most current research interests are at the intersections of environmental rhetoric and digital representations of the environment. 

Specializations:

  • Professional & Technical Communication
  • Rhetoric & Environmental Writing
  • Intellectual Property, Ethics & Authorship
  • Software Development & Open Source

Selected Publications:

  • Ballentine, Brian D. (forthcoming, first issue of 2019). Rhetoric, Risk, and Hydraulic Fracturing: One Landowner’s Perspective. Communication Design Quarterly [special issue on Environmental communication in the age of unreason: New research, roles, and the technical communicator’s responsibilities in shaping environmental discourse].
  • Ballentine, Brian D. (2016). Using process model notation to map the buying and selling of complex software solutions. A qualitative study's implications for practice and pedagogy. Technical Communication, 63(3), 212-230.
  • Ballentine, Brian D. (2016). Linux on the education desktop: Bringing the 'glocal' into the technical communication classroom. In Kirk St.Amant and Madelyn Flammia (Eds.), Teaching and training for global engineering: Perspectives on culture and professional communication practices. (pp. 69-90). Hoboken, NJ: Wiley & Sons. 
  • Ballentine, Brian D. (2015). Creativity counts: Why study abroad matters to technical and professional communication. Technical Communication Quarterly, 24(4), 291-305. 
  • Ballentine, Brian D. (2015). Textual adventures: Writing and game development in the undergraduate classroom. Computers & Composition. 37, 31-43.
  • Ballentine, Brian D. (2014). Procedural literacy and the future of the digital humanities. In William Hart-Davidson & Jim Ridolfo (Eds.), Rhetoric and the digital humanities. (pp. 277-85). Chicago, IL: U. of Chicago Press.
  • Ballentine, Brian D. (2013). Fighting for attention: Making space for deep learning. In Randall McClure & James Purdy (Eds.), The new digital scholar (pp. 83-105). Medford, NH: American Society for Information Science and Technology.
  • Ballentine, Brian D. (2011). Couture et écriture: What the fashion industry can teach to the world of writing. In Danielle N. DeVoss, Martine Courant Rife & Shaun Slattery (Eds.), Copy(write): Intellectual property in the writing classroom (pp. 327-346). West Lafayette, IN: Parlor Press.
  • Ballentine, Brian D. (2010). English and engineering, pedagogy and politics. In David Franke, Alex Reid, & Anthony Di Renzo (Eds.), Design discourse: Composing and revising programs in professional and technical writing (pp. 219-239). W. Lafayette, IN: Parlor Press.
  • Ballentine, Brian D. (2010). Requirements specifications and anticipating user needs: Methods and warnings on writing development narratives for new software. Technical Communication, 57(1), 26-43.